Most of the information here is for Warzone 3.1 and above.
tutorial (main folder)
- Aubergine
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Audio files
 | File | Modified |
---|---|---|
File tut1.ogg In this training session you'll learn how to build an effective base. |
May 19, 2012 by Aubergine | |
File tut2.ogg Oil resources are key to your success. |
May 19, 2012 by Aubergine | |
File tut3.ogg To build an oil derrick, select one of your trucks... |
May 19, 2012 by Aubergine | |
File tut4.ogg ...then left-click the oil pool indicated by the radar pulse. |
May 19, 2012 by Aubergine | |
File tut5.ogg The oil derrick is currently dormant. |
May 19, 2012 by Aubergine | |
File tut6.ogg To extract the oil and convert it in to power, a power generator is required. |
May 19, 2012 by Aubergine | |
File tut7.ogg Left-click the flashing build icon. |
May 19, 2012 by Aubergine | |
File tut8.ogg Now left click the power generator in the build menu... |
May 19, 2012 by Aubergine | |
File tut9.ogg Position the square at your base then left-click to start the build process. |
May 19, 2012 by Aubergine | |
File tut10.ogg To increase your build rate, select your second truck. |
May 19, 2012 by Aubergine | |
File tut11.ogg Now left-click the power generator site. |
May 19, 2012 by Aubergine | |
File tut12.ogg The truck will now help build the power generator. |
May 19, 2012 by Aubergine | |
File tut13.ogg During missions you need to locate and recover technologies from before the Collapse. |
May 19, 2012 by Aubergine | |
File tut14.ogg These artefacts are vital to the success of The Project and must be recovered. |
May 19, 2012 by Aubergine | |
File tut15.ogg Use a truck to search for the artefact indicated by the radar pulse. |
May 19, 2012 by Aubergine | |
File tut16.ogg Move the pointer over the artefact. |
May 19, 2012 by Aubergine | |
File tut17.ogg When it turns in to a grabber, left-click to order the truck to recover the artefact. |
May 19, 2012 by Aubergine | |
File tut18.ogg A research facility is required to research artefacts. |
May 19, 2012 by Aubergine | |
File tut19.ogg Left-click the build icon. |
May 19, 2012 by Aubergine | |
File tut20.ogg Now left-click the research facility and position it at your base. |
May 19, 2012 by Aubergine | |
File tut21.ogg Use your other truck to help build the research facility. |
May 19, 2012 by Aubergine | |
File tut22.ogg To research the artefact, left-click on the research icon. |
May 19, 2012 by Aubergine | |
File tut23.ogg Now left-click the artefact. |
May 19, 2012 by Aubergine | |
File tut24.ogg The artefact is now being researched by the facility. |
May 19, 2012 by Aubergine | |
File tut25.ogg Major research breakthrough. |
May 19, 2012 by Aubergine | |
File tut26.ogg Click on flashing intelligence display icon. |
May 19, 2012 by Aubergine | |
File tut27.ogg Click on flashing research results icon on display bar. |
May 19, 2012 by Aubergine | |
File tut28.ogg The researched machine gun can be used to design a new vehicle using the viper body. |
May 19, 2012 by Aubergine | |
File tut29.ogg Left-click the design icon. |
May 19, 2012 by Aubergine | |
File tut30.ogg To start your design, left-click the new design icon. |
May 19, 2012 by Aubergine | |
File tut31.ogg Now left-click the vehicle body icon. |
May 19, 2012 by Aubergine | |
File tut32.ogg ...then left-click the viper body. |
May 19, 2012 by Aubergine | |
File tut33.ogg Left-click the wheels icon. |
May 19, 2012 by Aubergine | |
File tut34.ogg ...then left-click the machine gun to complete your design. |
May 19, 2012 by Aubergine | |
File tut35.ogg Your new vehicle is named automatically. |
May 19, 2012 by Aubergine | |
File tut36.ogg You can change this name if you so desire. |
May 19, 2012 by Aubergine | |
File tut37.ogg To finalise your design, left-click the flashing close icon. |
May 19, 2012 by Aubergine | |
File tut38.ogg A factory is now required to manufacture your viper. |
May 19, 2012 by Aubergine | |
File tut39.ogg Left-click the build icon. |
May 19, 2012 by Aubergine | |
File tut40.ogg ...then left-click the factory. |
May 19, 2012 by Aubergine | |
File tut41.ogg Now position it at your base. |
May 19, 2012 by Aubergine | |
File tut42.ogg The factory's delivery point is indicated by the number one. |
May 19, 2012 by Aubergine | |
File tut43.ogg This is initially positioned next to your factory. |
May 19, 2012 by Aubergine | |
File tut44.ogg You can move the delivery point at any time by left-clicking it. |
May 19, 2012 by Aubergine | |
File tut45.ogg Then left-click where you want to position it. |
May 19, 2012 by Aubergine | |
File tut46.ogg Move your deliver point to the area indicated by the radar pulse. |
May 19, 2012 by Aubergine | |
File tut47.ogg Manufacture a viper. |
May 19, 2012 by Aubergine | |
File tut48.ogg Left-click the flashing manufacture icon. |
May 19, 2012 by Aubergine | |
File tut49.ogg Now in the factory's build list, left click the viper. |
May 19, 2012 by Aubergine | |
File tut50.ogg ...then left-click the truck |
May 19, 2012 by Aubergine | |
File tut51.ogg Your factory will now produce one viper and one truck. |
May 19, 2012 by Aubergine | |
File tut52.ogg When built these will exit the factory and drive to the delivery point. |
May 19, 2012 by Aubergine | |
File tut53.ogg To extend your production run, left-click on the loop icon at the top of the build menu. |
May 19, 2012 by Aubergine | |
File tut54.ogg The factory will now run through the build list twice. |
May 19, 2012 by Aubergine | |
File tut55.ogg Left-click it twice more to set the loop to four. |
May 19, 2012 by Aubergine | |
File tut56.ogg You can pause a production run using the fast find menu at the bottom of the screen. |
May 19, 2012 by Aubergine | |
File tut57.ogg Right-click on the vehicle currently being produced at your factory. |
May 19, 2012 by Aubergine | |
File tut58.ogg Now left-click it to continue production. |
May 19, 2012 by Aubergine | |
File tut59.ogg To cancel production right-click the icon. |
May 19, 2012 by Aubergine | |
File tut60.ogg ...then right-click the icon again. |
May 19, 2012 by Aubergine | |
File tut61.ogg The delivery point can be moved at any time. |
May 19, 2012 by Aubergine | |
File tut62.ogg On the build menu, left click the delivery point icon. |
May 19, 2012 by Aubergine | |
File tut63.ogg Now left-click at the point indicated by the radar pulse. |
May 19, 2012 by Aubergine | |
File tut64.ogg Now build one truck and three vipers. |
May 19, 2012 by Aubergine | |
File tut65.ogg Left-click the build icon. |
May 19, 2012 by Aubergine | |
File tut66.ogg Now left-click on each of your truck icons at the bottom of the screen. |
May 19, 2012 by Aubergine | |
File tut67.ogg Notice how the 3D view moves to allow you to view your truck... |
May 19, 2012 by Aubergine | |
File tut68.ogg Now left-click a truck to build a second factory at the location indicated by the radar pulse. |
May 19, 2012 by Aubergine | |
File tut69.ogg Use your other trucks to help speed up the building process. |
May 19, 2012 by Aubergine | |
File tut70.ogg Left-click the manufacture icon |
May 19, 2012 by Aubergine | |
File tut71.ogg ...then left click the factory icons in the menu at the bottom of the screen. |
May 19, 2012 by Aubergine | |
File tut72.ogg The 3D view moves to show you the location of each of your factories. |
May 19, 2012 by Aubergine | |
File tut73.ogg After you have viewed a factory, left click the icon again and the view will return to its previous location. |
May 19, 2012 by Aubergine | |
File tut74.ogg Right-click on the factory's icon to move the 3D view to the location of its delivery point. |
May 19, 2012 by Aubergine | |
File tut75.ogg Now right-click on the delivery point to return the view back to the factory. |
May 19, 2012 by Aubergine | |
File tut78.ogg To increase your power, build two more oil derricks on the pools indicated by the radar pulses. |
May 19, 2012 by Aubergine | |
File tut81.ogg Congratulations Commander, you are ready for your first mission. |
May 19, 2012 by Aubergine | |
File tut82.ogg Send four vipers and two trucks to the landing zone indicated by the radar pulse |
May 19, 2012 by Aubergine | |
File tut83.ogg ...the transport will then fly you back to project HQ |
May 19, 2012 by Aubergine | |
File tut84.ogg Press the Escape key to return to the menu |
May 19, 2012 by Aubergine |
See also
Tutorial feedback messages:
- tutorial (feedback messages) – responses to user actions in the tutorial
JS API:
- setTutorialMode() – Javascript API function to toggle tutorial mode
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