This encyclopaedia contains lots of spoilers - you should play through the campaigns first before reading too much here!
Enhanced SitRep Mod
- Aubergine
- giani
Owned by Aubergine
The SitRep Mod was designed to provide players with a modified rules.js that would actually inform players of a wide variety of situations, such as:
- When an enemy unit or structure is detected, and whether the enemy is a Scavenger or an enemy player. (In 3.2, it would also tell if the enemy is an artillery unit/structure, a VTOL, or even an enemy transport.)
- When an Oil Derrick or Power Generator is under attack.
- When a unit or structure is destroyed. If it's an Oil Derrick, Power Generator, or LasSat Command Post, it'll play a special message.
When the player is low on power, or doesn't have enough Power Generators to run all the Oil Derricks. - Players entering/exiting game.
- Building construction.
- Attacks (more descriptive reporting than usual).
- Recycling or Demolition.
- Object transfers (including nexus link assimilation).
- Randomising of audio messages (where applicable)
- Droid commanders whit voice.
- And even more...
Get the latest version of this mod from: Warzone forums.
Awesome Addons
Other awesome addons:
- NullBot AI — Arguably the best AI bot (computer player) for Warzone 2100...
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- Ultimate Scavenger Mod — The Scavengers are on the rampage...
- Enhanced SitRep Mod
Developer Links
Dissection of this addon (mod) to see how it works:
- Enhanced SitRep Mod – description of each part of the mod, including the audio components.
Audio used in this mod:
- sitrepmod – directory of the mod's audio files.
- Audio (Sound) – audio modding guides.
Javascript API:
- playSound() – the API function to play an audio file.
- audioAlert(filename,pos,despam) – a throttled wrapper for playSound()
- Links to other JS API functions used in the mod can be found via the dissection link at the top of this panel.
Learn more about rules.js:
- Game Rules & SitRep – player initialisation, victory conditions, etc.