Most of the information here is for Warzone 3.1 and above.
sequences
- Aubergine
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Optional Content
Depending on which game package you download, you'll either have all these videos or just a small number of them.
You can download the videos separately from the Warzone Website.
Folders
The majority of videos relate to the campaign and are organised in to the following folders:
Video files
There's also a number of general video files in the "sequences" folder as listed below:
 | File | Modified |
---|---|---|
File brfcom4s.ogg Briefing commences (with Project sting at start) |
May 26, 2012 by Aubergine | |
File brfcom.ogg Briefing commences (with Project sting at start) |
May 26, 2012 by Aubergine | |
File cam_start.ogg (Silent) Logo sting for The Project faction |
May 26, 2012 by Aubergine | |
Labels
|
File devastation.ogg See "devastation transcript" for audio transcript and images. |
May 26, 2012 by Aubergine |
File eidos-logo.ogg Animated logo sting for EIDOS Interactive |
May 26, 2012 by Aubergine | |
File end.ogg Mission failed |
May 26, 2012 by Aubergine | |
File factory.ogg (Cinematic) Video of a factory producing a Machine gun Viper Wheels unit |
May 26, 2012 by Aubergine | |
File fastplay.ogg Scavenger raiders are approaching our base. Defend the base then destroy Scavenger camps. |
May 26, 2012 by Aubergine | |
File incomint.ogg Incoming intelligence report |
May 26, 2012 by Aubergine | |
File incomtns.ogg Incoming transmission |
May 26, 2012 by Aubergine | |
File inflight.ogg (Cinematic) Video of transport in flight (very loud audio!) |
May 26, 2012 by Aubergine | |
File nexend.ogg (Silent) Logo sting for the NEXUS faction replaced with TV static |
May 26, 2012 by Aubergine | |
File npend.ogg (Silent) New Paradigm logo fades to TV Static |
May 26, 2012 by Aubergine | |
File npstart.ogg (Silent) Logo sting for New Paradigm faction |
May 26, 2012 by Aubergine | |
File outro.ogg (Cinematic) After many long months of struggle, we defeated NEXUS. The war started by Dr. Reed was over. We have recovered many of the technologies we sought. It's now time to use them to rebuild the world. Slowly, out of the ashes, we will rise again! |
May 26, 2012 by Aubergine | |
File player.ogg (Silent) Animated logo for The Project (green atoms thing) |
May 26, 2012 by Aubergine | |
File plyr4sec.ogg 4-second logo sting for The Project |
May 26, 2012 by Aubergine | |
File prjupdat.ogg Project team updates |
May 26, 2012 by Aubergine | |
File pumpkin.ogg Animated logo sting for Pumpkin Studios |
May 26, 2012 by Aubergine | |
File res_com.ogg (Silent) Animated blueprint of general computer tech research |
May 26, 2012 by Aubergine | |
File res_droid.ogg (Silent) Animated blueprint of droid/unit research |
May 26, 2012 by Aubergine | |
File res_pow.ogg (Silent) Animated blueprint of power research |
May 26, 2012 by Aubergine | |
File res_struttech.ogg (Silent) Animated blueprint of factory being built with modules |
May 26, 2012 by Aubergine | |
File res_systech.ogg (Silent) Animated blueprint of sensor turret (systems tech research) |
May 26, 2012 by Aubergine | |
File res_weapons.ogg (Silent) Animated blueprint of weapons research |
May 26, 2012 by Aubergine | |
File titles.ogg Warzone 2100 game titles screen - lots of short clips building up pace towards the end |
May 26, 2012 by Aubergine | |
File transport.ogg Load an assault force in to the transport. The transport will then fly you to the landing zone. Order units to enter the transport by selecting it as their destination. |
May 26, 2012 by Aubergine | |
File victory.ogg Mission successful (used when you win skirmish/mp game or campaign level) |
May 26, 2012 by Aubergine |
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