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Constants 3.1

Matrix of constant availability in Warzone 3.1...

 

Changes by version

For sake of brevity, releases where nothing interesting happened are not included in this table.

Constants
Click links for docs

3.1
Master
Jan2012
3.1
Beta 1 
3.1
Beta 2 
3.1
Beta 4 
3.1
Beta 5
3.1
Beta 7 
3.1
Beta 10 
3.1
Beta 11
3.1
RC 3
ALLIANCES(tick)(tick)(tick)(tick)(tick)(tick)(tick)(tick)(tick)
ALLIANCES_TEAMS(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)
AREA(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)
BEING_BUILT(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)
BEING_DEMOLISHED(tick)(tick)(tick)(tick) (tick)(error)   
BUILD(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)
BUILT(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)
CAMP_BASE(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)
CAMP_CLEAN(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)
CAMP_WALLS(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)
CANCEL(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)
COMMAND(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)
COMMAND_CONTROL(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)
CYBORG_FACTORY(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)
DEFENSE (spelt with an "S")(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)
DESIGN(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)
DORDER_ATTACK(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)
DORDER_BUILD(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)
DORDER_DEMOLISH(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)
DORDER_DISEMBARK(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)
DORDER_EMBARK (tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)

DORDER_FIRESUPPORT

Planned for 3.2
DORDER_HELPBUILD(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)

DORDER_HOLD

Planned for 3.2
DORDER_LINEBUILD(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)
DORDER_MOVE(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)

DORDER_OBSERVE

Planned for 3.2
  
DORDER_PATROL(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)

DORDER_REARM

Planned for 3.2

DORDER_RECOVER

Planned for 3.2
DORDER_REPAIR(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)
DORDER_RETREAT(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)

DORDER_RTB

Planned for 3.2

DORDER_RTR

Planned for 3.2
DORDER_SCOUT(tick)(tick)(tick)(tick)(tick)(tick)(tick)(tick)(tick)

DORDER_STOP

Planned for 3.2
DROID(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)
DROID_COMMAND(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)
DROID_CONSTRUCT(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)
DROID_CYBORG(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)
DROID_CYBORG_CONSTRUCT(minus)(error)       
DROID_CYBORG_REPAIR(minus)(error)       
DROID_CYBORG_SUPER(minus)(error)       
DROID_DEFAULT(minus)(error)       
DROID_ECM(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)
DROID_PERSON(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)
DROID_REPAIR(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)
DROID_SENSOR(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)
DROID_SUPERTRANSPORTER(error)(error)(error)(error)(tick)(tick)(tick)(tick)(tick)
DROID_TRANSPORTER(tick)(tick)(tick)(tick) (info)(tick)(tick)(tick)(tick)
DROID_WEAPON(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)
EASY(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)
FACTORY(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)
FEATURE(tick)(tick)(tick)(tick)(tick)(tick)(tick)(tick)(tick)
GATE(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)
HARD(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)
HQ(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)
INSANE(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)
INTELMAP(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)
LASSAT(error)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)
MANUFACTURE(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)
MEDIUM(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)
NO_ALLIANCES(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)

OPTIONS

Use COMMAND instead
(tick)(tick)(minus)(error)     
PLAYER_DATA(error)(error)(error)(error)(error)(error)(error)(plus)(tick)
POSITION(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)
POWER_GEN(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)
REARM_PAD(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)
REPAIR_FACILITY(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)
RESEARCH(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)
RESEARCH_DATA(error)(error)(error)(error)(error)(error)(error)(plus)(tick)
RESEARCH_LAB(tick)(tick)(tick)(tick)(tick)(tick)(tick)(tick)(tick)
RESOURCE_EXTRACTOR(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)
SAT_UPLINK(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)
STRUCTURE(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)
VTOL_FACTORY(tick)(tick)(tick)(tick) (tick)(tick)(tick)(tick)(tick)
WALL(tick)(tick)(tick)(tick)(tick)(tick)(tick)(tick)(tick)

Icon Key

(error) Missing or removed

(tick) Available

(warning) Buggy (see docs for details)

(minus) Deprecated but not yet removed

(info) Updated (see docs for details)