Other great resources: Official JS API docs, Scripting Forum
Structures
Trivia
- The baseType setting determines which map-defined structures will be removed during Player Initialisation.
Functions
Events
- eventAttacked()
- eventAttackedUnthrottled()
- eventDestroyed()
- eventObjectSeen()
- eventStructureBuilt()
- eventStructureReady()
Backports
- None at present