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PLAYER_DATA
Indicates the object contains player data.
Notes
This constant is assigned to the .type property of Player objects (which are located in the playerData[] array).
Backporting
The constant was added in Warzone 3.1 Beta 11. You can easily backport it to earlier versions as follows:
Backport PLAYER_DATA to WZ 3.1 Beta 10 and earlier
if (typeof PLAYER_DATA == "undefined") { // wz 3.1 beta 10 or earlier
// define constant
const PLAYER_DATA = 7;
// add 'type' property to player objects
playerData.forEach(function(o, i, a) {
o.type = PLAYER_DATA;
});
}