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setNoGoArea()
setNoGoArea(x1, y1, x2, y2, player)
Creates an area on the map on which nothing can be built. If player is zero, then landing lights are placed. If player is -1, then a limbo landing zone is created and limbo droids placed.
what is a limbo landing zone? and limbo droids?
it would be nice if this function worked like this:
setNoGoArea(x1,y1,x2,y2,player,lz,limbo);
lz = whether to place a landing zone or not (defaults to true if player==0, otherwise defaults to false)
limbo = whether to place a limbo lz and droids (defaults to true if player==0, otherwise defaults to false)