(info) Other great resources: Official JS API docs, Scripting Forum

setMiniMap()

Display or hide the localhost human player's radar mini-map...

 

Syntax

setMiniMap(show);

Parameters

ParameterTypeMandatoryDescriptionGame version
showBoolean(error)

Should the minimap be shown?

  • true – yes, show the mini map
  • false – no, hide the mini map

Default: false

3.1 Beta 1

Return value

ValueTypeDescriptionGame version
undefinedUndefinedThe function always returns undefined3.1 Beta 1

Example

Show or hide minimap based on presence of HQ
function eventStructureBuilt(structure) {
  if (structure.stattype == HQ) setMiniMap(true);
}
function eventDestroyed(gameObj) {
  if (gameObj.type==STRUCTURE && gameObj.stattype==HQ) setMiniMap(false);
}
Standard game rules require that the mini map is only enabled while the player has a HQ.
Availability 3.1 B1+

Requires:

  • Warzone 3.1 Beta 1 or above
Contents

Jump to:

See also

Related articles:

  • Mini Map and Design Mode – implementation of standard game rules
  • config – the Warzone config file contains some settings that affect what's displayed on the mini map
  • Images, Icons & Cursors – customising beacons, mission objectives and burning oil resources shown on the mini map
  • setDesign() – turn the design tool on or off
  • User Interface – quick reference of JS API features relating to user interface