This is a very old map editor. Use the new map editor instead: FlaME
Map Displays
- Aubergine
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3D Map Display
To the right of the tile texture display is the 3d map display. This shows the map, as it will appear in the game.
You can use this view to edit almost all aspects of the map. When you are editing the height map, each vertex is displayed as a white dot at the corner of a tile texture.
Use the cursor keys to move around the map. You can rotate the 3d map display by holding down the left shift key and the left mouse button while moving the mouse in this view. See also Drop Down Menu Options, View Menu, Look North. It is also possible to change the depth of the display using the Key Commands W and Q.
There is an overlay on the top left corner of the 3d map display known as a locator map. This shows the whole map in miniature. The crosshair on this display shows the current camera position. You can move it by clicking anywhere on the map. See also Drop Down Menu Options, Options Menu, Locator Maps, Show Heights, Show Textures and Large Scale.
2D Map Display
The 2d map display exists as a section that can be dragged up over the 3d map display. It shows a top down view of the map without any height information.
As in the 3d map display, you can use this view to edit almost all aspects of the map. It is recommended that you do not edit map heights in this display, as you will not be able to see the results of what you have done.
Again, the cursor keys can be used to move around the map. You can also use the slider bars at the edge of this display for the same purpose.
There is also a locator map overlay on the top left corner of the 2d map. As in the 3d map display, this shows the whole map in miniature. The crosshair on this display shows the current camera position. You can move it by clicking anywhere on the map. See also Drop Down Menu Options, Options Menu, Locator Maps, Show Heights, Show Textures and Large Scale.
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