This AI is still in early stages of development.
out()
- Aubergine
Owned by Aubergine
Message output handler.
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Syntax
out(message[, sdo[, method[, config]]]);
Parameters
Parameter | Type | Mandatory | Description | API Version |
---|---|---|---|---|
message | String Array of String | The message to output – either a single string or an array of strings. | 1.0 | |
sdo | Self Descriptor Object | Optional descriptor object, used to create a prefix to the message before it is output. If you're using the method or config params, but don't want to use an SDO, specify Default: No prefix | 1.0 | |
method | Constant | Constant defining desired output destination:
Default: | 1.0 | |
config | Variant | Optional method-specific config:
| 1.0 |
Return value
The return value of the output method will be returned (see documentation for out.*
constants above for more information).
Example
Output single line of text to console
var self = {file: "foo.js", ver: 1.2}; out("hello", self, out.CONSOLE); // "[foo.js v1.2] hello"
Multi-line output
out(["bob", "jim", "kate"]); // outputs each name on a new line to out.DEFAULT
Contents
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See also
Related articles:
- console() – output a console message
- debug() – output a debug message
- chat() – output a chat message
- Error Handling – throwing and catching error messages
Related APIs:
Globals
Topics:
- Native — Allows access to JS API natives that have been replaced or removed by the Define API...
- toArray() — Convert an array-like object in to an array...
- now — Return current universal time expressed as milliseconds since midnight, January 1, 1970.
- out() — Message output handler.
- out.HOST — Outputs the message to the game host via in-game chat .
- out.DEFAULT — Outputs the message via out.HOST or out.CONSOLE depending on Warzone version.
- out.ERROR — Outputs the message as an exception.
- out.DEBUG — Output message to debug().
- out.CONSOLE — Output message to console().
- out.ASSERT — Asserts whether config is truthy, and if not throws a game assert and a Javascript error...
- out.CHAT — Outputs the message to allies of the script player via in-game chat.
- out.RETURN — Returns the message to the calling script.
- difficultyScale() — Select a value based on difficulty level...
- global — A global reference to the global object...
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