This AI is still in early stages of development.
Labs
- Aubergine
Owned by Aubergine
Experimental stuff being researched in the EggPlant laboratories...
Experiments
These are part-baked experimental APIs that won't be ready for a long time. Just side-projects I'm chipping away at in spare time...
- Faction API — A rough draft of an API for implementing factions...
- Nature API — An API that adds mother nature to Warzone...
- Sky
- Sun & Moon — Big shiny things in the sky...
- Wind
- Clouds — Clouds the driving force behind weather in the Nature API...
- Temperature
- Precipitation and Obscuration
- Mission API
- Mission — The global Mission namespace contains all properties, methods and events relating to the current mission...
- Mission.finish() — Mark a mission as finished, either as successful or failed...
- Mission.onFinish() — Triggered when a mission finishes...
- Mission — The global Mission namespace contains all properties, methods and events relating to the current mission...
- GO 3.1 — Using GO, you can run Warzone 3.2 scripts on Warzone 3.1...
- Events API / backports — Backporting the eventGameSaving, eventGameSaved and eventGameLoaded events to WZ 3.1...
- Object.uTardis() — Provides a way to attach multiple event listeners to a Warzone JS API Events & Timers.
- Camera API — Vague concept for a camera api...
- Sequence API
These APIs are not remotely ready for use yet.