Title: Structure object  
Owner: Aubergine
Creator: Aubergine Feb 08, 2012
Last Changed by: Aubergine Jan 19, 2013
Tiny Link: (useful for email) https://warzone.atlassian.net/wiki/x/uoAF
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Javascript API (42)
    Page: .stattype
    Page: .status
    Page: activateStructure()
    Page: addLabel()
    Page: BEING_BUILT
    Page: bind()
    Page: buildDroid()
    Page: BUILT
    Page: Data objects
    Page: DEFENSE
    Page: DORDER_BUILD
    Page: DORDER_HELPBUILD
    Page: DORDER_OBSERVE
    Page: DORDER_REPAIR
    Page: enumEnemyStruct(structure[,viewer])
    Page: enumLabels()
    Page: enumStruct()
    Page: eventAttacked()
    Page: eventAttackedUnthrottled()
    Page: eventDestroyed()
    Page: eventDroidBuilt()
    Page: eventObjectRecycled()
    Page: eventObjectSeen()
    Page: eventObjectTransfer()
    Page: eventResearched()
    Page: eventStructureBuilt()
    Page: eventStructureReady()
    Page: Game objects
    Page: getDroidProduction()
    Page: getObject()
    Page: Groups
    Page: hackGetObj()
    Page: iHave(structure)
    Page: Mini Map and Design Mode
    Page: Objects
    Page: objFromId()
    Page: pickStructLocation()
    Page: removeStruct()
    Page: STRUCTURE
    Page: structureIdle()
    Page: Structures
    Page: Weapon Object
Strategy Guide (1)
    Page: Scouting
Brainstorming (1)
    Page: Classes for common objects
EggPlant AI (5)
    Page: chat.toBabel()
    Page: Data types
    Page: Groups.js
    Page: isPlayerAlive()
    Page: isSpectator()
Modding Warzone (3)
    Page: Enhanced SitRep Mod
    Page: Graphic Options Menu
    Page: Players Panel
Labels
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Outgoing Links
External Links (4)
    https://warzone.atlassian.net/wiki/display/jsapi/gameTime
    forums.wz2100.net/viewtopic.php?f=35&t=8943#p95383
    https://warzone.atlassian.net/wiki/display/jsapi/Weapon+Obj…
    https://warzone.atlassian.net/wiki/pages/viewpage.action?pa…
Javascript API (39)     Page: queue()
    Page: eventObjectSeen()
    Page: removeObject()
    Page: bind()
    Page: baseType
    Page: addStructure()
    Page: enumRange()
    Page: enumArea()
    Page: eventAttacked()
    Page: buildDroid()
    Page: pursueResearch()
    Page: enumStructOffWorld()
    Page: setTimer()
    Page: Player Initialisation
    Page: label()
    Page: Game objects
    Page: eventDroidBuilt()
    Page: objFromId()
    Page: eventAttackedUnthrottled()
    Page: eventStructureBuilt()
    Page: Structures
    Page: enableStructure()
    Page: pickStructLocation()
    Page: eventStructureReady()
    Page: eventResearched()
    Page: removeStruct()
    Page: DORDER_BUILD
    Page: eventDestroyed()
    Page: enumStruct()
    Page: DORDER_LINEBUILD
    Page: STRUCTURE
    Page: isStructureAvailable()
    Page: structureIdle()
    Page: DORDER_HELPBUILD
    Page: eventObjectTransfer()
    Page: activateStructure()
    Page: DORDER_DEMOLISH
    Page: setAssemblyPoint()
    Page: setStructureLimits()