(minus) This is a very old map editor. Use the new map editor instead: FlaME

EditWorld - Makewdg Properties

Brief tutorial on custom Makewdg properties.

 

Commands

As we go into more detailed advanced topics, this is sure to be asked about. I have listed the commands on how each comand line option works as well as (as best i can) a short tutorial on proper use. As most of you know, several map releases by NEWST use custom scripts as well as custom tilesets. The most widely known of these are WarGods, Citadel, Citadel Elite, and ReFlyingin. Though im not going to go into depth about creatin custom scripts this wil more show you HOW to add them to your maps.

Before you can start you will need to have TMLink installed. This is so you will be able to take out the files you need before Edit World can compile them into a map. Once your map is finsihed export as uuall, but when TMlink pops up stop. Bring up your Warzone directory. Once in your warzone directory look for a folder called mapExport. In this folder (after more digging) you will find the map files (*.bjo). These are the files EW compiles for your map before it calls makewdg.

Ok, we are going to use the June25.wdg as our example (as this was the only info I could find). What is listed below was once part of Skorpion's website.

makewdg -v -o "June25.wdg" -x 6 June25 -s 5 may28 -s 4 may21 -s 3 NewTech -s 2 NewMaps -s 1 cam2Tech -s 0 warzone -a multiplay\maps\*.* -a addon.lev -w wrf\*.wrf > June25.txt

Where:

  • -v means run verbosely (ie give details as it compiles. Optional)
  • -o sets the output filename. You would obviously want to change this.
  • -x names the new wdg internally. The number is an index for the file. Higher indicies overwrite lower ones. Therefore to allow for future patches I suggest at least 50.
  • -s specifies the files it needs to run, in this case all the other official wdgs. Note that case is important here.
  • -a Compiles miscellaneous data into the wdg (in this case some new maps)
  • -w States the wrfs to compile.
  • > June25.txt writes the outputs generated by -v to the file June25.txt so that you can review any errors produced.

Now that we have that out of the way... lets take an easier look

makewdg -v -o "yourmap.wdg" -x 20 yourmap -s 11 nov.wdg -s 0 warzone -a mapExport\multiplay\map1\*.* -a addon.lev > yormap.txt

This should tell you that you want to compile a map named "yourmap" using the data for 1 map only. It is very important that you include the addon.lev file Without it your map wont work (or be recognized).