This is a very old map editor. Use the new map editor instead: FlaME
EditWorld - Custom Tile Sets
- Aubergine
Creating Tile Set Files
Copy the tileset you want to use to your \warzone2100\textpages directory.
If you created your own custom tiles make sure they are named as such tertilesarizahw.pcx or whatever you named them as.
Next open the mapdatasets directory. You should see a file or 3 called WarzonedataC1.eds From here you will want to open them in a TEXT EDITOR (notepad, editpad, etc.) Do not try to open them in word or wordpad. When you have them open you should see several lines of code like this:
MISCBEGIN //Terrain tile texture page Tiletextures "texpages\tertilesc1.pcx"
Where it says tertilesc1.pcx change it to the name of your tileset. Once you have that done, save the file as warzonedataarizahw.eds. Next create a new map and name it soemthing good.
Once you have the map named, edit the map ind file. There will be 2 spots to edit, the first where it asks for dataset. Change the name to your new .eds file. The second will ask for the name of the tileset you will be using so change that name as well to whatever your using. If you downloaded any tiles from my site you will notice that the eds files are already included so you can skip a few of these steps.
Once you have all this done, just reopen your map in edit world and you should be looking at your custom tiles :)