Mission.onFinish()

(info) This AI is still in early stages of development.

Mission.onFinish()

Triggered when a mission finishes...

 

Syntax

Mission.onFinish = function( success ) { // do stuff }

Parameters

Parameter

Type

Mandatory

Notes

API Version

Parameter

Type

Mandatory

Notes

API Version

success

Boolean

Constant

Defines whether the mission is successful or not.:

  • Mission.SUCCESSFUL or true – Mission successful

  • Mission.FAILED or false – Mission failed

1.0

Return value

Return value not processed.

Notes

This event uses the Events API.

Example

Mission.onFinish( success ) { gameOverMessage( success ); }