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eventGroupLoss(gameObject, groupID, groupSize)
The object that left the group.
Note that in WZ 3.2+, any type of game object can be added to a group.
An object can be removed from a group in three ways:
Requires:
Jump to:
Related Objects:
Create them:
Add things to them:
Remove things from them:
Count objects in them:
List them:
Retrieve their objects:
Monitor them:
Remove them: