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Excerpt

Display or hide the localhost human player's radar mini-map...

 

Syntax

Code Block
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setMiniMap(show);

Parameters

ParameterTypeMandatoryDescriptionGame version
showBoolean(error)

Should the minimap be shown?

  • true – yes, show the mini map
  • false – no, hide the mini map

Default: false

3.1 Beta 1

Return value

ValueTypeDescriptionGame version
undefinedUndefinedThe function always returns undefined3.1 Beta 1

Example

Code Block
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titleShow or hide minimap based on presence of HQ
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// don't do this in AI scripts because the setMiniMap() function only applies to the human players minimap
 
function eventStructureBuilt(structure) {
  if (structure.stattype == HQ) setMiniMap(true);
}
function eventDestroyed(gameObj) {
  if (gameObj.type==STRUCTURE && gameObj.stattype==HQ) setMiniMap(false);
}
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Standard game rules require that the mini map is only enabled while the player has a HQ.

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Availability
Status
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title3.1 b1+

Requires:

  • Warzone 3.1 Beta 1 or above
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Contents

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Table of Contents
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See also

Related articles:

  • Mini Map and Design Mode – implementation of standard game rules
  • config – the Warzone config file contains some settings that affect what's displayed on the mini map
  • Images, Icons & Cursors – customising beacons, mission objectives and burning oil resources shown on the mini map
  • setDesign() – turn the design tool on or off
  • User Interface – quick reference of JS API features relating to user interface