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This is very similar to DORDER_SCOUT, however with DORDER_MOVE the droid is unlikely to attack enemy targets while its travelling.

It's not clear whether you can use this constant with orderDroidObj() (please comment if you try and let me know if it works)If the droid can't reach the location you've specified due to terrain obstacles, it won't move.

See also

  • droidCanReach() – determine if a droid can reach a specific location
  • orderDroidLoc() – order a droid to move to, or do something at, a specific location
  • orderDroidObj() – order droid to move to, or do something with, a specific game object
  • .order – list of all order constants
  • startPositions[] – an array of player starting positions