Other great resources: Official JS API docs, Scripting Forum

Skip to end of metadata
Go to start of metadata

You are viewing an old version of this page. View the current version.

Compare with Current View Page History

« Previous Version 4 Next »

List all objects within a specified range of a position on the map...

 

Syntax

var results = enumRange(x, y, range[, filter[, seen]]);

Parameters

ParameterTypeMandatoryNotesGame Version
xNumber(tick)The x co-ordinate of the position3.2
yNumber(tick)The y co-ordinate of the position3.2
rangeNumber(tick)The range, in map tiles, from the position to search for objects3.2
filter

Number

Constant

(error)

Optionally filter the list to objects owned by a specific player ID or a category of players:

  • ALLIESSend a chat message to your allies.
  • ALL_PLAYERSSend a chat message to all players.
  • ENEMIESFilter enumeration to enemy objects.

Default: ALL_PLAYERS

3.2
seenBoolean(error)

Should the list be filtered to objects you can see?

  • true – yes, filter to visible objects
  • false – no, return all objects

Default: true

3.2

Return values

ValueTypeNotesGame Version
<results>Array of
Game objects
A list of objects matching the specified criteria. Use their .type property to determine what sort of object they are.3.2
[]Empty ArrayIf no objects are found, an empty array is returned.3.2
<error>ErrorInvalid parameters or map loctation.3.2

Example

// get a list of all enemies within 10 tiles of (20,30)
var results = enumRange(20, 30, 10, ENEMIES, false);
 
results.forEach( function(gameObject) {
	switch (gameObject.type) {
		case DROID: {
			// do stuff with droid
			break;
		}
		case STRUCTURE: {
			// do stuff with structure
			break;
		}
	}
} );
Availability 3.2+

Requires:

  • Warzone 3.2 or above
Contents

Jump to:

See also

Related articles:

 

  • No labels