Warzone 2100 Tech Tree
Whilst developing some JS libraries, I realised I was going to need to learn a whole load more about the Warzone 2100 standard tech tree.
I came up with something that looks like this:
It's a Flying Logic model of the tech tree (related forum topic). There's two versions - with and without redundant links:
You'll need the free Flying Logic "Reader" (works on Windows, Linux, Mac OS X) to view the files.
If you have cash, I recommend buying a pro license - the editor has far better functionality, for example you can select a technology and then show all successors (everything that requires that tech) or predecessors (everything you need to get that tech). If you're doing any serious work around the tech tree, the tool will likely come in very useful because you can work on a visual diagram rather than trying to do it all in text files, etc.
I used software I'd bought for my work, so apologies if the file formats aren't ideal for you. The .xlogic files are XML format, so you could probably convert them to something else? Or use the 30 day trial of Flying Logic Pro to export them to PDF or SVG, etc.
Some useful forum topics:
- Units preview debate– this is what made me realise I needed to know more about tech tree
- Shadow Wolf's ideas about tech tree– lots of useful discussions in there
- NoQ's nullbot– he's refining it's research path regularly and the results have a noticeable impact on the AI's effectiveness
Tech tree docs on website:
- Linear tech tree - basic HTML representation of the tree
- Grpahical tech tree - a graphical depiction of the tech tree