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Overview

Find out if a specific droid can reach a specific location (from the droid's current location).

Some other functions already include this check - such as pickStructLocation() and orderDroidLoc(). However, it's still useful to do your own checks so you can choose a different target should the initial target be inaccessible.

Note: The function ignores player built structures, such as tank traps and walls/gates. The assumption is that you'll blow them up on the way to your destination. (smile)

Syntax

var returnValue = droidCanReach(droid,x,y);

Parameters

ParameterTypeMandatoryDescription
droidDroid object(tick)An object representing the droid that will be travelling to x,y
xNumber(tick)The x co-ordinate of the destination
yNumber(tick)The y co-ordinate of the destination

Return value

ValueTypeDescription
trueBooleanFrom its current location, the droid can reach x,y
falseBooleanThe droid is unable to reach x,y from its current position

Example

if (droidCanReach(droid,x,y)) {
  // do stuff
}

See also

 

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