Overview
An array of objects that describe each player on the map.By inspecting the player data stored in this array, you can determine some useful information about your opponents/allies.
The data is based on either the settings in a campaign file, or the game settings from a skirmish or multiplayer game:
The index of each element in the array relates to the player ID. So the data for player 0 will be in playerData[0] and so on.
Properties
Each (numerically referenced) element in the array contains a Player object.
Examples
To follow
See also
- Object.uAddProperty() – contains an example that shows how to add .isAlly, .isEnemy, .isMe and .primaryTarget properties to player data objects