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Comment: Migrated to Confluence 5.3
Excerpt

A rolling commentary from your advisor and troops in the field...

 

info coming soon - for now, see link to the right

 

The SitRep Mod was designed to provide players with a modified rules.js that would actually inform players of a wide variety of situations, such as:

  • When an enemy unit or structure is detected, and whether the enemy is a Scavenger or an enemy player. (In 3.2, it would also tell if the enemy is an artillery unit/structure, a VTOL, or even an enemy transport.)
  • When an Oil Derrick or Power Generator is under attack.
  • When a unit or structure is destroyed. If it's an Oil Derrick, Power Generator, or LasSat Command Post, it'll play a special message.
     When the player is low on power, or doesn't have enough Power Generators to run all the Oil Derricks.
  • Players entering/exiting game.
  • Building construction.
  • Attacks (more descriptive reporting than usual).
  • Recycling or Demolition.
  • Object transfers (including nexus link assimilation).
  • Randomising of audio messages (where applicable)
  • Droid commanders whit voice.
  • And even more...



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Get the latest version of this mod from:
Warzone forums.

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Awesome Addons

Other awesome addons:

Child pages (Children Display)
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Dissection of this addon (mod) to see how it works:

Audio used in this mod:

Javascript API:

  • playSound() – the API function to play an audio file.
  • audioAlert(filename,pos,despam) – a throttled wrapper for playSound()
  • Links to other JS API functions used in the mod can be found via the dissection link at the top of this panel.

Learn more about rules.js: