Overview
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This event is called when your droids or structures are attacked. |
This event is useful for retreating damaged units, or repairing damage buildings, after an enemy attacks them.
The event is "throttled", which means that it won't be called for every single attack. If I understand the C++ source code correctly, Warzone has it's own clustering algorithm that groups your droids and structures in to clusters. When something in a cluster is attacked, the event will be triggered but then there is a short delay before any attacks on that cluster will trigger the event again.
Availability
Warzone 3.1 Beta 1 and above.
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See also
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