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Explosive mines and cyborgs to place and detect them... There are mines in the NTW mod too, but work in a different way. Mines have to be built whit trucks, but to destroy mines there is a cyborg-mine-sweeper too. And there are lot of types of mines in that mod. |
Droids
Two cyborg templates were designed specifically for laying and detecting mines:
Image | Name | Notes |
Cyborg Mine Layer | Places mines on the battlefield. This cyborg was equipped with a mini rocket pod to defend itself whilst laying mines. | |
Cyborg Mine Sweeper | Detects buried mines and possibly destroys them? This cyborg had no way to defend itself and was thus quite useless! |
Weapons
Image | Name | ID |
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Contact Mine | R-Wpn-Mine01 | |
Anti Tank Mine | R-Wpn-Mine02 | |
Incendiary Mine | R-Wpn-Mine03 | |
Shrapnel Mine | R-Wpn-Mine04 | |
Heavy Anti Tank Mine | R-Wpn-Mine05 | |
Plasmite Mine | R-Wpn-Mine06 | |
EMP Mine | R-Wpn-Mine07 | |
"Omega" Mine | R-Wpn-Mine08 |
Screenshots
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BackgroundMines were introduced in a Warzone 1.12 patch-mod, and were also available in the Nexus Total War (NTW) mod. They were removed in Warzone 2.x.
Unlike the 1.12 patch-mod, mines in the NTW mod have to be built with trucks. NTW introduced a wide range of new mine types, and also enhanced how they worked in many ways, for example showing radar blips to the owning player, and allowing mine layers to retreat a safe distance before the mine became active. |
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Unusual thingsHere's some other unusual things and experiments from times gone by:
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