...
The order in which things are built and researched will usually be quite different depending on the power level, so your script should act accordingly.
Values
Note: INSANE AI's get double the power!
Value | Description | INSANE AI Value |
---|---|---|
400 | Low power | 800 |
700 | Medium power | 1400 |
1000 | High power levels | 2000 |
Examples
Code Block | ||||||||
---|---|---|---|---|---|---|---|---|
| ||||||||
switch (powerType) { case 1000: { console("it's a high power game"); break; } case 700: { console("it's a medium power game"); break; } case 400: { console("it's a low power game"); break; } default: { console("unrecognised power level!"); } } |
See also