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These objects relate to players and game config ("stats")... |
Overview
The following objects are in this category:
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Group Object | Information about a group defined in labels.ini. |
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Player object | Information about a specific player in the game, with the exception of scavenger faction (scavengers don't have a player object). Lots of extra properties were added in Warzone 3.2. The .type of this object is PLAYER_DATA. | playerData[] |
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Research object | Information about a technology and it's current research status. The .type of this object is RESEARCH_DATA. |
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Template Object | Information about a droid template, but in a somewhat odd form which I have a hunch may change considerably in future. There is currently no .type property on these objects. |
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Weapon Object | Static information about a weapon turret such as it's damage and rate of fire. You can find out what weapons a droid or structure has, and variable information such as when they last fired and reload state, from the .weapons[] property of Droid objects and Structure objects. There is currently no .type property on these objects. | getWeaponInfo() |
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Data ObjectsObject specifications:
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