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Get an object based on it's object ID and player ID... |
Syntax
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var gameObj = droidFromId( id, player ); |
Parameters
Parameter | Type | Mandatory | Notes | Game version |
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id | Number | The ID of the object to retrieve | 3.1 Beta 1 ONLY | |
player | Number | The ID of the player to which the object belongs. | 3.1 Beta 1 ONLY |
Return values
Value | Type | Notes | Game version |
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<gameObj> | Game object | If the object is found, it's associated game object is returned. Despite the name of the function, droidFromId() was capable of getting any type of game object, including structures and features. | 3.1 Beta 1 ONLY |
<error> | Error | If the object is not found, an error is thrown. | 3.1 Beta 1 ONLY |
Example
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var obj; try { obj = droidFromId( 63, me ); // do stuff with obj that was found } catch(e) { // object not found } |
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Availability
Requires:
Replaced by:
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ContentsJump to:
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See alsoRelated articles:
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