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The "Debug Menu" allows you to switch between player slots and place new objects on the map... |
Accessing the Debug Menu
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First, you need to enter cheat mode:
Once in cheat mode, press Ctrl + O (the letter "O") to bring up the Options menu (or "debug menu" as it's more commonly known). You can right-click on the map, or click the little "X" button on the menu, to hide the menu at any time. |
Using the Debug menu
The debug menu, pictured to the right, has a number of options as follows...
Map options
These are currently somewhat broken and it's recommended that you avoid using them.
The original idea for this section was to allow new maps to be created and edited directly within Warzone (see also the Tile and Z-Align buttons later), however the features were never fully implemented.
If your're a C++ developer and want to turn that project in to reality, a good place to start would be discussing the idea in the development forum.
Placement buttons
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Below the map options are a number of buttons as follows:
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Current player
These buttons allow you to switch to different player slots.
In single player campaign, skirmish and challenge games, you will always start as player 0 regardless of which starting position you chose on the map, so it can sometimes be a little confusing as to which player is assigned to which starting position.
When you select a player, you basically become that player – you see their message console, you can click on their buildings to see what they are producing, you can order their units to do stuff, etc.
If the player is being controlled by an AI, you'll find that the AI keeps giving orders to it's buildings and units, cancelling any orders you gave them – there's nothing much you can do about that.
Any units or structures placed (using the placement buttons above) will be owned by the currently selected player.
You can even issue cheat commands for that player – so, for example, you could give them lots of power or all research.
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Many of the map-related features from this menu were removed in Warzone 3.2. |
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See alsoRelated articles:
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