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Retrieve a game object based on it's type, player and ID... |
Syntax
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var gameObj = hackGetObj(type, player, id); |
Parameters
Parameter | Type | Mandatory | Description | Game version |
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type | Constant | The type of object to retrieve: | 3.2 | |
player | Number | The player to which the object belongs. When retrieving feature objects, specify player as | 3.2 | |
id | Number | The object ID. | 3.2 |
Return value
Value | Type | Description | Game version |
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<gameObj> | Game object | The Droid object, Structure object or Feature object that was found. | 3.2 |
null | Null | The object was not found. | 3.2 |
<error> | Error | Invalid parameters specified. | 3.2 |
Example
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var obj = hackGetObj(DROID, me, 63); // retrieve my droid #63 if (obj) { // do stuff with the obj } |
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This function has an uncertain future so use with caution! |
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Availability
Requires:
Earlier versions:
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ContentsJump to:
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See alsoRelated articles:
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