Other great resources: Official JS API docs, Scripting Forum

Skip to end of metadata
Go to start of metadata

You are viewing an old version of this page. View the current version.

Compare with Current View Page History

« Previous Version 2 Current »

Define how long units burn for when they catch fire...

 

Syntax

var time = getBurnTime(player);

Parameters

ParameterTypeMandatoryNotesGame Version
playerNumber(tick)The player to inspect.3.2

Return values

ValueTypeNotesGame Version
<time>NumberThe player's current burn time setting, in milliseconds.3.2
<error>ErrorInvalid parameters.3.2

Example

var time = getBurnTime(me);
Availability DEV

Requires:

  • Warzone 3.2 or above
Contents

Jump to:

See also

Related articles:

 

  • No labels