An array of objects, with each object having an x and y property specifying the location of a blip on the map. The objects are similar to Position objects but without the .type property.
You cannot target blips, but you can send a droid to the position to scout and find out more about what is there.
3.1 beta 2
<error>
Error
The player specified does not exist.
3.1 beta 2
Example
Iterating a list of blips
var blips = enumBlips(me); // what radar blips can I see?
blips.forEach( function(blip) {
console("Enemy blip detected at x:"+blip.x+", y:"+blip.y);
} );
Availability 3.1 B2+
Requires:
Warzone 3.1 Beta 2 or above
Contents
Jump to:
What blips?
Enemy sensor towers (all types)
Enemy ECM towers
Enemy radar detectors
Enemy units that just went out of view
See also
Related articles:
eventObjectSeen() – an event that's triggered when your normal sensors detect game objects
enumArea() – get a list of objects in a specific area of the map
enumRange() – get a list of objects within a specific range of a map position