Other great resources: Official JS API docs, Scripting Forum

Skip to end of metadata
Go to start of metadata

You are viewing an old version of this page. View the current version.

Compare with Current View Page History

« Previous Version 8 Current »

Get positions of non-transient radar blips as seen by your radar detectors...

 

Syntax

var returnValue = enumBlips( seenBy );

Parameters

ParameterTypeMandatoryDescriptionGame version
seenByNumber(tick)

A list of blips seen by the specified player will be returned.

Usually, you'll want this to be me.

3.1 beta 2

Return values

ValueTypeDescriptionGame version
<blips>Array

An array of objects, with each object having an x and y property specifying the location of a blip on the map. The objects are similar to Position objects but without the .type property.

You cannot target blips, but you can send a droid to the position to scout and find out more about what is there.

3.1 beta 2
<error>ErrorThe player specified does not exist.3.1 beta 2

Example

Iterating a list of blips
var blips = enumBlips(me); // what radar blips can I see?
 
blips.forEach( function(blip) {
  console("Enemy blip detected at x:"+blip.x+", y:"+blip.y);
} );
Availability 3.1 B2+

Requires:

  • Warzone 3.1 Beta 2 or above
Contents

Jump to:

What blips?

(tick) Enemy sensor towers (all types)

(tick) Enemy ECM towers

(error) Enemy radar detectors

(error) Enemy units that just went out of view

See also

Related articles:

  • eventObjectSeen() – an event that's triggered when your normal sensors detect game objects
  • enumArea() – get a list of objects in a specific area of the map
  • enumRange() – get a list of objects within a specific range of a map position
  • enumStruct() – get a list of structures
  • Map – quick reference of API features relating to maps

 

  • No labels