Mark a single tile specified by its x,y co-ordinates.
3.2
#3
x,y, x2,y2
Numbers
The top-left corner (x,y) and bottom-right corner (x2,y2) of an area to mark.
3.2
Return value
Value
Type
Notes
Warzone Version
undefined
Undefined
The function does not return anything if sucessful.
3.2
<error>
Error
An error occurred, most likely invalid parameters.
3.2
Notes
The markings are cumulative – you can mark multiple tiles or areas in turn, using any syntax desired.
When the function is called without parameters, all markings are cleared.
Example
// syntax #1: POSITION or AREA referenced by label
hackMarkTiles("OUTPOST"); // mark tiles of object labelled "OUTPOST"
// syntax #2: single tile
hackMarkTiles(5,7); // highlight tile at 5,7
// syntax #3: area co-ordinates
hackMarkTiles(5,7, 10,15); // area highlighted
// syntax #4: clear all markings
hackMarkTiles(); // all markings removed
This function is likely to undergo several changes.