Overview
This event is triggered when a new technology has been researched by you or an ally.The event is also triggered when you gain technology by picking up an artefact (something that an AI cannot currently do, but a human ally can).
Syntax
function eventResearched(research,structure) { // do stuff }
Parameters
Parameter | Type | Mandatory | Description | Game version |
---|---|---|---|---|
research | Research object | An object describing the research that has been completed. | 3.1 | |
structure | Structure object | An object describing the structure that completed the research (a research lab), if applicable. If the research was not completed in a lab, this parameter will be undefined. | 3.1 |
Example
Set a new research task for the lab that completed current research
eventResearched(research,structure) { if (!!structure) pursueResearch(structure,myResearchPath); }
For more information on starting research, see pursueResearch().
See also
- Research & Technology – a list of all JS API features relating to research