This ID is generated when you create a new group using newGroup().
3.2
Return value
Value
Type
Description
Game verison
<size>
Number
The number of droids in the group.
3.2
undefined
Undefined
The group did not exist.
3.2
Notes
See important notes regarding changes to groups in Warzone 3.2.
The groupSizes global is a "sparse" array – that means there might be gaps in the numbering of it's elements. As such, it's recommended to use the forEach() method when iterating the array (see example below).
Example
Iterating through the groupSizes array...
groupSizes.forEach( function get(groupSize, groupID) {
// do stuff
} );
For Warzone 3.1, use groupSize() function instead (you can still use this function on WZ 3.2+).