var myHandler = function myHandler(command, player, message, conversation) {
// your code here
// return a string or array of strings
return "Command was: "+command;
}
Parameters
Parameter
Type
Notes
Chat Ver
command
String
The command that was issued.
You can create a single handler function and use it as the handler for multiple chat commands, switching internally on the command name.
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player
Number
The ID of the player that issued the command.
This is particularly useful if you want to start a chat conversation with that player in response to the command they just issued.
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message
Array of String
An array containing each word in the player's message.
The string at message[0] will always be the command name (same as command parameter).
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conversation
Conversation object
The conversation object associated with 'player'.
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Return Values
Value
Type
Notes
Chat Ver
<string>
String
A single line chat message to send back to the player.
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<array>
Array of String
A multi-line chat message to send back to the player.
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undefined
Undefined
If your handler function returns nothing, no message will be sent back to the player.
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<error>
Error
If an exception is thrown, the chat API will convert it in to a single line message and send back to the player.
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Example
Single command, with different output based on second keyword
var helpHandler = function helpHandler(command, player, message) {
// command == message[0] == "help"
// message[1] == second keyword (eg. 'foo' if user sent '.help foo')
switch (message[1]) {
case "foo": return "some help for foo";
case "bar": return "some help for bar";
default : return "Type '.help <whatever>' where <whatever> can be either 'foo' or 'bar'";
}
}
registerChatCommand("help", helpHandler);
/* user can now send commands such as:
.help = Type '.help <whatever>' where <whatever> can be either 'foo' or 'bar'
.help foo = some help for foo
.help bar = some help for bar
*/
Single handler for multiple commands
var multiHandler = function multiHandler(command) {
switch (command) {
case "foo": return "your command: foo";
case "bar": return "your command: bar";
default : return "your command: "+command+" (which I don't understand)";
}
}
registerChatCommand("foo", multiHnadler); // .foo = your command: foo
registerChatCommand("bar", multiHandler); // .bar = your command: bar
registerChatCommand("moo", multiHandler); // .moo = your command: moo (which I don't understand)