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Comment: Migrated to Confluence 5.3
Excerpt

Indicates that an AI player has been set to "Insane" difficulty levelBe evil, cheat if you have to...

 

Overview

At "Insane" difficulty, your AI is free to use every dirty trick in the book in order to win the game. AI Cheating is almost certainly required. The human who chose "Insane" wants the fiercest possible ally or opponent in that player slot.

  • Use all the skills of a seasoned MP gamer
  • Use all the tricks of a dirty cheater

Basically, be as despicable and evil as possible. Even the Warzone game engine lends a hand:

  • All your derricks produce twice as much oil (in Warzone 3.2 and above)
  • Fewer buildings are removed based on the baseType setting.
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Availability

Requires:

  • Warzone 3.1 Beta 1 and above
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See also

JS API features that return difficulty setting:

Difficulty level constants:

  • EASY – act like a punch bag
  • MEDIUM – act like a skirmish player
  • HARD – act like a seasoned MP player
  • INSANE – be evil, cheat if you have to

Effects of baseType on INSANE AI players: