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Migrated to Confluence 5.3
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Indicates that an AI player has been set to "Easy" difficulty levelAct like a punching bag... |
Overview
The "Easy" difficulty level indicates that the human who set-up the game wants your AI to behave like a punch bag.
On Warzone 3.2 and above, EASY AIs receive a hard-coded penalty that makes them produce 25% less oil.
As such, your AI should act like a n00b:
- Don't use specialised build orders Use a nonsensical build order (build HQ, power gens and oil derricks at the start)
- Don't use adaptive Use a nonsensical research path (research random things if possible)
- Use badly designed droids, attack in single unit or small groups
- Don't micro-manage units
- Turtle a bit
Basically, do all the wrong things. In many cases the player will be either turtling, in which case they'll want you to keep throwing units at their defences, or just looking to practice new skills against an easy opponent.
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See alsoDifficulty level constants: Effects of baseType on INSANE AI players:
JS API features that return difficulty setting:
Difficulty level constants: |