Note |
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UNDER CONTRUCTION - I'm still playing around with different approaches to this. |
Style |
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.wiki-content td, .wiki-content th, .wiki-content td p, .wiki-content th p { font-size: 9px; color: #000; } |
Propulsion .propulsionID → | PLANETPlanet | Building | BUILDINGDefenceDEFENCE | Barrier | BARRIERBaBaProp | LEGSBaBaLegs | CYBORGCyborgLegs | JUMPCyborgJets | WHEELwheeled01 | HOVERhover01 | HALFTRACKHalfTrack | TRACKtracked01 | VTOLV–Tol | SHIPNaval | ||||||
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Bit value → ↓ Constant.propulsion | 16384 | 8192 | 4096 | 2048 | 1024 | 512 | 128 | 64 | 32 | 16 | 8 | 4 | 2 | 1 | 1Notes ↓ | <STRUCTURES> | 1 | 1 | ||
PROP_ALL | All things owned by players | |||||||||||||||||||
PROP_STRUCTURE | All structures | |||||||||||||||||||
<PERIMETER>PROP_PERIMETER | 11 | Defences & Barriers | ||||||||||||||||||
<DROIDS>PROP_DROID | 11 | 11 | 11 | 11 | 1 | All droids | ||||||||||||||
<LAND>PROP_LAND | 11 | 1 | 11 | 1 | 11 | 11 | Objects Travel on land | |||||||||||||
PROP_AIR<AIR> | 1 | 1 | Objects Travel in air | |||||||||||||||||
<SEA>PROP_SEA | 1 | 1 | 11 | Objects Travel on/over water | ||||||||||||||||
PROP_VEHICLE<VEHICLES> | 11 | 11 | 1 | All droids excluding cyborg/jump/navy | ||||||||||||||||
PROP_BORG<BORGS> | 11 | All cyborg/jump droids | ||||||||||||||||||
PROP_PLANET | 1 | Indestructible features (boulder, oil resource, etc) | ||||||||||||||||||
PROP_BUILDING | 1 | Base buildings (excluding perimeter) | ||||||||||||||||||
PROP_DEFENCE | 1 | Defence towers | ||||||||||||||||||
PROP_BARRIER | 1 | Walls, gates, traps, most features | ||||||||||||||||||
PROP_LEGS | 1 | Civilians, scavenger men | ||||||||||||||||||
PROP_CYBORG | 1 | Cyborgs (incl. super cyborg) | ||||||||||||||||||
PROP_JUMP | 1 | Jetpack cyborgs (not currently implemented) | ||||||||||||||||||
PROP_WHEEL | 1 | Wheeled vehicles | ||||||||||||||||||
PROP_HOVER | 1 | Hover vehicles | ||||||||||||||||||
PROP_HALFTRACK | 1 | Halftrack vehicles | ||||||||||||||||||
PROP_TRACK | 1 | Tracked vehicles | ||||||||||||||||||
PROP_VTOL | 1 | VTOLs (including transports?) | ||||||||||||||||||
SHIPPROP_NAVAL | 1 | Ships (not currently implemented) |