Mark a single tile specified by its x,y co-ordinates.
3.2
#3
x,y, x2,y2
Numbers
The top-left corner (x,y) and bottom-right corner (x2,y2) of an area to mark.
3.2
Return value
Value
Type
Notes
Warzone Version
undefined
Undefined
The function does not return anything if sucessful.
3.2
<error>
Error
An error occurred, most likely invalid parameters.
3.2
Notes
The markings are cumulative – when you mark tiles, those already marked will remain marked. For example, you could mark a specific tile then an area, and both the tile and the area will now be marked.
When the function is called without parameters, all markings are cleared. It's not currently possible to unmark specific tiles or areas.
// syntax #1: POSITION or AREA referenced by label
hackMarkTiles("OUTPOST"); // mark tiles of object labelled "OUTPOST"
// syntax #2: single tile
hackMarkTiles(5,7); // highlight tile at 5,7
// syntax #3: area co-ordinates
hackMarkTiles(5,7, 10,15); // area highlighted
// syntax #4: clear all markings
hackMarkTiles(); // all markings removed
This function is likely to undergo several changes.