This encyclopaedia contains lots of spoilers - you should play through the campaigns first before reading too much here!
Scavenger Faction
Bands of armed scavengers roam the land seeking out oil resources, scrap yards and tins of dog food.
Screenshots
Technology
Much of the early Scavenger technology began life in the hands of the Marauders, led by Lord Humungus. After the Scavengers defeated Humungous, Wez, his second-in-command, joined the Scavengers and gave them plans for Marauder technology.
The Scavengers are also extremely resourceful and despite having few or no research labs they are able to find imaginative ways to cause death and destruction with only the most basic materials and tools to work with.
However, in the early missions of The Project's first Campaign, Team Alpha realise that the Scavengers have gained access to advanced military technologies such as cannons and rockets. It is later discovered that a survivalist faction known as the New Paradigm have secretly been supplying the Scavengers with the advanced military technology.
Scavenger Buildings
The Scavengers aren't the best building designers in the world. As far as they are concerned, if it has a roof and something that holds that roof several feet above the ground, it's a job well done.
Common construction materials include bald tires, wood, corrugated steel, tarpaulin, bear hides and lots of nails. They will often set-up camps near pre-Collapse buildings, particularly log cabins, warehouses and cranes.
Oil Derrick
Scavengers love gasoline! Without it they would have no fuel for their battlefield vehicles.
Sensor Tower
Surely this is just a humble sensor tower like any other?
We shall see...
Petrol Station
You'll see Scavengers paying regular visits to their local Petrol Station for fuel and repairs.
As well as supplying much needed gasoline to their battlefield armaments, the station's shop serves a wide range of hot and cold snacks, sewing kits, tasty beverages and barbecue coals. Barbecue coals are in high demand as they leave a better taste, compared to flamer gel, when cooking roadkill.
Gasoline Refinery
While these buildings may seem inferior in every way to the Power Generators used by all other factions, they are surprisingly effective. That's because they're not actually generating power...
Unlike other factions, who use power for everything from vehicle production to building construction, the Scavengers only need to convert oil in to gasoline for vehicle fuel and flamer gel, and their gasoline refineries are very efficient at that task.
Chop Shop
What many other factions refer to as a "Vehicle Factory" is little more than a large chop shop where Scavenger mechanics (any bloke with a welding kit and a hammer) assemble random parts of abandoned pre-Collapse vehicles to form weaponised battlefield monstrosities.
Many former Wezzers (see later) work in the chop shops, unable to return to the battlefield due to their injuries. Often, vehicles are traded for crutches and bandages. Rumours suggest that the last of the V8 Interceptors can be found somewhere in a Scavenger chop shop, where it awaits a suitable owner since its purchase on eBay in the times before the The Collapse.
Airfields
Home of the Scavenger Gyro's, all Scavenger "Choppers" are built here. The tower, designed by the Gyro Captain himself, has no windows thus allowing a man inside to lick his thumb and stick it outside to see which way the wind is blowing. Often, large piles of lingerie catalogues can be found inside the tower, a sure sign that the Gyro Captain has been there.
Unlike other factions, that invest in complex military VTOL technology, Scavenger airfields are quick to build and require no upgrades. They are able to cheaply produce Choppers, gaining the Scavengers an early air superiority in any conflict.
Scavenger Defence Structures
Machine Gun Bunker
The humble MG Bunker was one of the Scavengers first innovations in defence structures. Built in the holes left by abandoned long-drop outdoor toilets, the bunkers are big enough for several men with machine guns and enough ammunition and dog food to last several days at a time.
To protect the soldiers, a corrugated steel roof is carefully placed on to several piles of bricks (or bald tires if there are no bricks). The bunker roofs are so close to the ground that often enemy tanks won't realise that the bunker is there until they drive over them, causing the roof to collapse and killing everyone inside.
Cannon Tower
The Cannon Tower is one of the more extravagant, if somewhat unstable, Scavenger defences. At the top of the tower there is a fairly hefty cannon which can slowly manually rotated and titled to face in the rough direction of incoming enemy troops.
It is reported that the recoil of the cannon causes structural damage to the tower and although no tower has yet collapsed, it's only a matter of time before one does. Furthermore, its somewhat of a struggle to get cannon rounds up to the cannon, particularly in the heat of battle, which suitably explains the slow firing rate of the cannon.
Flamer Tower
The Scavengers prefer to use flame throwers mounted on vehicles so they can start fires in a wider variety of places. However, they realised fire would be an effective deterrent against Marauders and other unwanted guests so they came up with this novel Flamer Tower design.
Having mounted all their flame thrower hardware on road warrior vehicles, once again the Scavengers were faced with an innovate-or-don't-set-fire-to-stuff situation. As you might expect, they innovated rather than face the alternative. The flamer tower contains a cabin at the top that is just big enough for a circus fire eater to stand in. He sits patiently with a mount full of gasoline and a box of matches – when an enemy approaches, he lights a match and spits burning gasoline in their general direction. Due to the height of the tower and physics, from his location he is able to spit fire for quite a distance, often hitting the enemy before they drive in to the base of the tower.
Rocket Pit
Despite it's close proximity to the ground, the Scavenger Rocket Pit is surprisingly effective due to his relatively high rate of fire. It can repeatedly pummel enemy tanks, and even small mounds of earth that get in the way, until the tank either gets bored or blows up.
The rocket pit is protected by a wall of tires, because enemy machine gun rounds will bounce off the tires, obviously.
Strike Pit
Named after the "Sttttrrrrrrriiike!" shouted by it's operators on a successful hit, this defence is designed to take out enemy tanks.
By using a weapon that's actually designed to take out tanks, this pit is very effective at doing its job. Quite where the Scavengers get their supply of anti-tank rockets from is mystery.
Mortar Pit
As it's name suggests, the mortar pit is a pit that has a mortar in it. Like the other pits, the weapon is protected by a wall of tires and any other material that was lying around at the time of construction.
The mortar has a good range, particularly with sensor trucks helping with targeting (see later), and can fire over over structures and even the entire Scavenger camp to reach a target. Occasionally, however, a mortar round will land inside the Scavenger camp causing devastating damage to one or more tarpaulin sheets.
My-1 Zenith AA Tower
The scavenger Anti-Aircraft defence system is the epitome of simplicity: A tower with machinegun-wielding infantry on top shooting at anything that moves in the skies above.
Communication Issues
Due to somewhat chaotic communication systems employed by the Scavengers, including homing pigeons and messages in bottles, construction orders can sometimes get misinterpreted, sometimes with stunning results as this reconnaissance video shows:
Infantry
Scavenger infantry revel in death and destruction and are virtually fearless, living only for battle and the dream of owning a CO2-powered Nordenfelt gun.
Construction Vehicles
The Scavengers have perfected the art of low-power construction, enabling them to gain a foothold in even the most barren environments.