scavengerPlayer.js 0.2 released!

With all the recent activity around scavengers, I decided to make a backport that adds the missing scavengerPlayer constant to the JS API in the Warzone 3.1 branch. For more information, see backport.scavengerPlayer.js (smile)

Update: v0.2 now released - turns out that scavs should always be player 7, except on maps that have more than 8 players in which case they should be the value of maxPlayers. This is for backwards compatibility reasons.