Trivia
Edit maps usingÂ
FlaME - Warzone 2100 Map Editor
.
Structures pre-placed on maps will be removed at the start of the game depending on whatÂ
baseType
the host selects.
The maximum map size is currently 256x256 tiles, however most maps are 250x250 or smaller. Each tile is 128x128 pixels in size.
Game objects put on the map by the map designer have a .born value of 2 game ticks or lower.
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Functions
centreView()
distBetweenTwoPoints()
droidCanReach()
enumArea()
enumBlips()
enumFeature()
enumGateways()
enumLabels()
enumRange()
enumStructOffWorld()
hackMarkTiles()
label()
pickStructLocation()
resetArea()
safeDest()
setMiniMap()
setNoGoArea()
setScrollParams()
Objects
Area object
Position object
Globals
derrickPositions[]
mapHeight
mapName
mapWidth
startPositions[]
Modding Guides
Maps (Levels)
Adding Scavengers to Maps
Events
eventObjectSeen()
eventArea<Label>()
(3.2+)
Backports
None at present.
Constants
.type
:
AREA
POSITION