Merges limits set by your script with limits set on the Structure Limits Screen... |
hackNetOff(); /* set default structure limits here using setStructureLimits() */ applyLimitSet(); hackNetOn(); |
There are no parameters for this function.
Value | Type | Description | Game version |
---|---|---|---|
undefined | Undefined | The function always returns undefined | 3.1 Beta 1 |
hackNetOff(); for (var playnum=0; playnum<maxPlayers; playnum++) { setStructureLimits("A0LightFactory", 5, playnum); setStructureLimits("A0PowerGenerator", 8, playnum); setStructureLimits("A0ResearchFacility", 5, playnum); setStructureLimits("A0CommandCentre", 1, playnum); setStructureLimits("A0ComDroidControl", 1, playnum); setStructureLimits("A0CyborgFactory", 5, playnum); setStructureLimits("A0VTolFactory1", 5, playnum); } applyLimitSet(); hackNetOn(); |
This function should only be used during Player Initialisation otherwise desynchs may occur. |
AvailabilityRequires:
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ContentsJump to: |
See also
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