Count the number of structures of a given type... |
var numStructs = countStruct(structureID[, player]); |
Parameter | Type | Mandatory | Notes | Game Version |
---|---|---|---|---|
structureID | String | The ID of the structure type to count. | 3.1.0 | |
player | Number Constant | Which player(s) should the structures be counted for? You can specify a specific player ID, or one of the following constants: Default: me | 3.1.0 |
Value | Type | Notes | Warzone Version |
---|---|---|---|
<number> | Number | The number of structures of the specified type for the specified player(s). | 3.1.0 |
<error> | Error | An error occurred, most likely you used an unsupported structureID or the specified player does not exist. | 3.1.0 |
Does not count off-world structures (use enumStructOffWorld() to list those).
This function is significantly faster than using enumStruct() and inspecting the .length property of the returned array, because countStruct() is referencing an existing value within the game engine and just returning that value. |
AvailabilityRequires:
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