Most of the information here is for Warzone 3.1 and above.

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How to initialise player technologies, buildings, base type effects, determine victory (win/lose) conditions and send situation reports to players...

 

Player Initialisation

See Player Initialisation Rules

Design Mode & Mini Map

Under normal game rules a HQ is required to enable the Design Mode (droid design tool) and mini map.

If the HQ gets destroyed, both those features must be disabled. If a HQ gets build, they are re-enabled.

The code to do this is usually stored in a function so that it can be called from three key events:

Victory Conditions

See Victory Conditions.

 

other

See also

The game rules scripting lives in rules.js.

Check out Enhanced SitRep Mod for an example of a heavily customised rules.js. 

 

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