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  • sessionStorage = persists to savegame
  • localStorage = persists to user data folder, accessible across multiple games
  • wz
    • .settings
      • .graphics
        • ...
      • .video
        • ...
      • .audio
        • ...
      • .mouse
        • ...
      • .keyboard
        • ...
    • .game = only active when a game is active
      • .settings
        • .type = game type (skirmish, tutorial, mp, conquest, challenge, etc)
        • .allianceMode = none, alliances, teams
        • .baseMode = clean, base, walls
        • .powerMode = low, medium, high
        • .scavengerMode = on, off
      • .players = [] of player objects
      • .limits = [] of droid/structure limits?
      • .tech = [] of technology (research) objects
      • .hud = for map overlays
        • .minimap = true/false (show/hide)
        • ...
      • .map
        • .oilResources = [] of oil resource positions (not feature objects)
        • .startPositions = [] of all player start positions, even for players that are disabled
        • .hasScavengers = true if there are scavenger bases defined
        • .height = height of map in tiles
        • .width = width of map in tiles
        • .name = name of map
        • .continents = [] of continent objects
      • .droids = [] of droid objects
      • .structures = [] of structure objects
      • .features = [] of feature objects
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