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Excerpt

Define how long units burn for when they catch fire...

 

Syntax

Code Block
themeRDark
languagejavascript
linenumberstrue
setBurnTime(player, time);

Parameters

ParameterTypeMandatoryNotesGame Version
playerNumber(tick)The player who's burn time should be changed.3.2
timeNumber(tick)The amount of time, in milliseconds, that the player's object burns forobjects burn for when they catch fire.3.2

Return values

ValueTypeNotesGame Version
(question)(question)(question)3.2
<error>ErrorInvalid parameters.3.2

Example

Code Block
themeRDark
languagejavascript
linenumberstrue
// traditionalstandard burn time is 10 seconds
setBurnTime(me, 10000);
Div
classbox
Availability
Status
colourRed
titleDev

Requires:

  • Warzone 3.2 or above
Div
classbox
Contents

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classbox

See also

Related articles:

  • getBurnTime() – get the current burn time setting for a player
  • setBurnDamage() – define the amount of damage a burning object receives
  • getBurnDamage() – get the current burn damage setting for a player