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// scout to specific location (assuming droid can get there) orderDroidLoc(myDroid,DORDER_SCOUT,startPositions[me].x,startPositions[me].y); // scout to specific object (assuming droid can get there) orderDroidObj(myDroid,DORDER_SCOUT,gameObject); |
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- droidCanReach() – determine if a droid can reach a specific location
- orderDroidLoc() – order a droid to move to, or do something at, a specific location
- orderDroidObj() – order droid to move to, or do something with, a specific game object
- .order – list of all order constants
- startPositions[] – an array of player starting positions