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Used to disable network updates during Player Initialisation... |
Syntax
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hackNetOff() |
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;
// initialise players here
hackNetOn(); |
Parameters
No parameters.
Return values
Does not return anything.
Example
See Player Initialisation for more information.
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This function should only be used during Player Initialisation. The function is a temporary hack to enable player initialisation via the JS API. |
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Availability
Requires:
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ContentsJump to:
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See alsoRelated articles:
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